Hasbro 'talking to lots of partners' to find developer for Baldur's Gate 3 sequel - eviltoast
  • Rampsquatch@sh.itjust.works
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    7 months ago

    Any sequel to Baldur’s Gate 3 is going to have to be better than any developer will be able to deliver with Hasbro sticking their nose in the development process. (which you know they will because of how well BG3 did)

    I don’t have high hopes.

  • ryven@lemmy.dbzer0.com
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    7 months ago

    There are so many D&D locations even within the Forgotten Realms, and a ton of other settings with their own cool stuff. Why do another Baldur’s Gate so soon? Taking a different direction might also blunt some of the inevitable criticism that it “isn’t as good as BG3.”

    • This is my biggest gripe with pretty much all official D&D stuff; it’s always just somewhere along the Sword Coast. Explore one of the other thousand regions of Faerun that have some interesting premises. And not just Thay, either!

      • FilterItOut@thelemmy.club
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        7 months ago

        I’d love an open world Icewind Dale. A really, really complicated, dense open world with true mountain exploring and ice plain pain. Or, shoot, let’s have an occult mystery in the city of Brass (Bronze? It’s been too long, don’t judge me).

      • blindsight@beehaw.org
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        7 months ago

        Does anyone else remember Dark Sun: Shattered Lands? I used to play the hell out of that game. I love Dark Sun. It’s such a great setting. I had the books, too.

        Anyway, agreed. Dungeons & Dragons has tonnes of great lore and locations.

    • Shadowedcross@lemmy.world
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      7 months ago

      Because it’s a known setting and one that is more popular than ever before. Trying something new is risky and companies don’t like risk.

    • GrymEdm@lemmy.world
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      7 months ago

      I’d love to have another campaign set in the Planescape setting of DnD, or the equivalent planar cosmology of Paizo’s Pathfinder. Both are packed with unique and interesting places, races, and individuals. The cool thing about a planar campaign is that you can include a visit to the Prime Material (aka “normal fantasy”) areas anytime you want.

  • GrymEdm@lemmy.world
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    7 months ago

    BG3 is my personal best game played in 25 years of gaming. There are very few developers that I would trust to perform on the same level as Larian, who really have set a new high bar for the industry.

    • FromSoftware (makers of Dark Souls/Elden Ring/Armored Core) consistently puts out bangers although I don’t know if their ARPG experience would translate well.
    • CDPR (Witcher games, Cyberpunk 2077) if they’ve learned their lesson from the 2077 launch. Maybe I’m too hopeful, but I think they have and Phantom Liberty/2077 is really good now.
    • Owlcat (Pathfinder games, Rogue Trader 40k) if they are given the resources to keep the game in development until bugs are ironed out. Owlcat makes games that are rough on launch and amazing two years later. Mechanically the games are unbalanced (although usually in a fun, ridiculous way) but the writing is top-notch.
      • GrymEdm@lemmy.world
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        7 months ago

        Of course this is just opinion (and it’s been a long time since I played DOS:2) but what I noticed were mainly refinements (facial expressions, voice acting, graphics) and scope. There’s also the sheer amount of content variation in BG3 in that you can play a handful of times and see a lot of completely new reactions, dialogue, and quests depending on decisions and party composition. For instance just picking a Dark Urge character or not can make the game feel different.

    • NoMoreCocaine@lemmy.world
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      7 months ago

      I think CDPR has always been what it is now. Just that nowadays people enthusiastically jump on the internet bandwagon, whatever direction it might be, positive or negative.

      That is to say, it’s the same as Owlcat. Initially buggy, but amazing and GOTY after patches. People always forget that Witcher 3 was a mess when it came out, as was Witcher 1. There was a big deal about the fact that CDPR made their big content/bug fixes updates for free with Witcher 1.

      I honestly don’t remember how witcher 2 did on this spectrum, though.

  • doggle@lemmy.dbzer0.com
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    7 months ago

    I can’t think of a single developer who has the chops to follow that act who would be interested. Even Larian would have a hard time outdoing themselves.

    • Cethin@lemmy.zip
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      7 months ago

      I think they can. They’ve got the tech for it and now the experience of having done it once before. It’s require a lot of work and still some luck, but they can. This is why they’re betting on themselves and doing their own IP now. They don’t want to give away millions to Hasbro when they’re the ones putting on the work.

      As for anyone else? I don’t think so. You’d presumably need to start from scratch, because no one else has the tech for an RPG in that style other than Larian as far as I’m aware. There’s also no company with the experience to do it either. Maybe if some of the old Bioware people got together they could have the experience, but I doubt they’re interested and Bioware the company for sure can’t do it anymore.

      I’d say if any company wants to try it, they need to make Icewind Dale 3 first to get something out while building out the tech and talent. That’s the only hope of a BG4 being made and getting close to what BG3 has done.

    • CaptKoala@lemmy.ml
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      7 months ago

      I will certainly go play their other titles once I finish BG3, that’s how good it is. Never played any of their others prior but you bet I wanna see what else they’ve done.

      • BluesF@lemmy.world
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        7 months ago

        I don’t know how D:OS2 compares to BG3 as I haven’t played the latter, but OS2 is great and it gets steadily worse from there going back in time.

  • skozzii@lemmy.ca
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    7 months ago

    Hasbro is probably gonna let Tencent do it because they are the lowest bidder.

    The game is doomed from the start.

  • BallsandBayonets@lemmy.world
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    7 months ago

    Give it a few years. Maybe announce the developer, then go silent for years (not two decades though) while they work on it quietly. Don’t hype it up, don’t ask the devs for press updates. Let the massive success of BG3 fade a little from recent memory so the new developers can do their own thing with it without having to deal with the pressure of following BG3.

    The worst thing they could do is push for BG4 too quickly.