Veteran Videogame Analyst: Subscription growth has flattened [in video games] - eviltoast
  • Ep1cFac3pa1m@lemmy.world
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    10 months ago

    I know, right?! I remember downloading a demo (or popping in a demo disc) that let you play like one mission or a set amount of time in a game. In the era of 120 GB downloads why can’t I download like 5 GB of the game and try it first?! The only answer I can come up with is that, much like the charlatans of old, they know a lot of it is shit so they have to grab your money and run.

    • smeg@feddit.uk
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      10 months ago

      The games that end up that large are probably all the AAAs with big deadlines that end up released half-finished anyway, I doubt the companies in charge want to justify the extra cost of releasing an optimised demo if they don’t think it’s going to be worth the effort.