• Zomg@piefed.world
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            2 days ago

            The standard ZIP format relies heavily on the DEFLATE algorithm (combining LZ77 and Huffman coding). Its maximum theoretical run-length encoding limit is 1032:1 for extremely repetitive identical bytes, because the longest single repeated sequence it can encode is 258 bytes using specific bit lengths

            Such compression relies on repeated information, something GTA certainly lacks when compared to Minecraft. Minecraft worlds are a different story given there’s like what? A few dozen or more block types? Most being stone, grass and sand.

            • DarkSirrush@piefed.ca
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              2 days ago

              Pretty sure unmodded has a few hundred worldgen block types now, and stone takes up a much smaller percentage than it used to.

              Modded can easily hit over 1000 worldgen block types.

          • LordKitsuna@lemmy.world
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            2 days ago

            A difference in the type of data. A Minecraft world is just a series of coordinates. There’s a lot of repeat data. It’s very easy to algorithm your way into something much smaller.

            Game data is textures, audio files, level maps, etc. Things that are not repeating data that can be easily condensed.

    • rockSlayer@lemmy.blahaj.zone
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      2 days ago

      Having worked on prelaunch titles, a build from July at 47GB means that 60% of the game is placeholder. I’d bet at least 40% of the Points Of Interest lack ground collision

    • antianarchist@sopuli.xyz
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      2 days ago

      Imagine trusting someone who was not able to build a website without an llm.

      Script kiddies who were successful. For now. Give it a couple more weeks and you will have the news of them being arrested.

    • tazeycrazy@feddit.uk
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      2 days ago

      I hope the crypto rug puller, hacker doesn’t have anything hidden in that almost obvious honny pot.

      • halcyoncmdr@piefed.social
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        2 days ago

        Physics in GTA has never been accurate, GTA V physics are just as insane as the previous releases.

        Expecting GTA to suddenly be more accurate this time is insane.