The Witcher 4 has entered full-scale production, CD Projekt has confirmed - eviltoast
  • FeelzGoodMan420
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    7 hours ago

    Cool, can’t wait for the stutter, as per every other UE5 slop to come out

    • moody@lemmings.world
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      5 hours ago

      I don’t know get why they would make it with UE5 when they have their own in-house engine.

      • UndercoverUlrikHD@programming.dev
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        2 hours ago

        They claimed that it was expensive and was part of the reason for cyberpunk’s turbulent launch.

        It’s a real shame though, most UE5 runs awful it seems, and are still limited by single thread performance, unlike RED Engine which scales far better with more CPU cores.

      • DrDystopia@lemy.lol
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        5 hours ago

        They ended RedEngine with Cyberpunk 2077, too much work. Everything going forward will be UE.

      • FeelzGoodMan420
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        4 hours ago

        Others answered but it’s easier/cheaper for them to use a vendor’s engine. It makes sense.

        What sucks is that UE seems to almost have a monopoly on engine leasing. I wish there were more options. Having all games use the same engine is putting too many eggs in the same basket.