Steam games will now need to fully disclose kernel-level anti-cheat on store pages - eviltoast

Now if only they could more clearly communicate when games are playable offline.

  • ampersandrew@lemmy.worldOP
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    2 months ago

    And it’s worth noting that trusting the game developer isn’t really enough. Far too many of them have been hacked, so who’s to say it’s always your favorite game developer behind the wheel?

    • sp3ctr4l@lemmy.zip
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      2 months ago

      Or, even better, when you let a whole bunch of devs have acces to the kernel…

      sometimes they just accidentally fuck up and push a bad update, unintentionally.

      This is how CrowdStrike managed to Y2K an absurd number of enterprise computers fairly recently.

      Its also why its … you know, generally bad practice to have your kernel just open to fucking whoever instead of having it be locked down and rigorously tested.

      Funnily enough, MSFT now appears to be shifting toward offering much less direct access to its kernel to 3rd party software devs.