Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you' - eviltoast
    • Grimy@lemmy.world
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      2 hours ago

      https://letmegooglethat.com/?q=valve+number+of+employees+2021

      This isn’t hard to find. I don’t give sources when it’s literally in the first few links on Google.

      Edit: The actual quotes are below. I missed the mark on total number of steam employees by 9. They have 79 employees total for Steam. 71 or 79, it is still an insanely low number of employees when you take into account that:

      it is estimated that Steam generated more than 10 billion U.S. dollars in revenues in 2021

      This is from the statistica article that is the first link on Google. I moved my other links to the other comment so it would reply to the guy that couldn’t be bothered to even open them apparently.

      • null@slrpnk.net
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        2 hours ago

        Not a single one of those links says Valve had 71 people in their Steam division in 2021.

        Can’t even back your own claims. What a joke.

        Edit: HAHAHA you even provided a quote that contradicts the numbers you made up. This has to be a farce.

        Edit 2: BAHAHAHAHA NOW YOU REMOVED YOUR VERGE QUOTE BECAUSE YOU REALIZED IT PROVED YOU WERE MAKING UP NUMBERS.

        • Grimy@lemmy.world
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          2 hours ago

          One data point I found interesting: Valve peaked with its “Games” payroll spending in 2017 at $221 million (the company didn’t release any new games that year, but that spending could have gone toward supporting games like Dota 2 and developing new games like Artifact); by 2021, that was down to $192 million. Another: as of 2021, Valve employed just 79 people for Steam, which is one of the most influential gaming storefronts on the planet.

          “Hardware,” to my surprise, has been a relatively small part of the company, with just 41 employees paid a gross of more than $17 million in 2021.

          From the verge article

          Here’s the topline from 2021: Of those 336 employees, 79 directly worked on Steam, while a whopping 181 remained in the “Games” department⁠—pretty much the reverse of what I expected, given Steam’s importance to company profits and how rarely Valve releases new games. There were just 41 employees working on hardware development at that time

          From the PC gamer article right under.

          Literally the first two links after the statistica link (which also has it but you have to make an account), at least for me. Are you done being an idiot?

          • null@slrpnk.net
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            2 hours ago

            You:

            Valve had 71 peoples working in their steam division in 2021.

            Verge:

            as of 2021, Valve employed just 79 people for Steam

            Are you done being an idiot?