Higher difficulties in every single RPG. - eviltoast
  • Buddahriffic@lemmy.world
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    2 months ago

    Going from expert to expert+ in beat saber was jarring. Songs that we getting easy on expert still seemed impossible on expert+.

    Until I realized the modifiers on the side weren’t just a cheat board, but a way to smooth the curve. And that no fail was essentially free (doesn’t affect score if you pass, reduces score by 50% if you fail).

    So you use difficulty increasers on the expert songs and difficulty reducers on the expert+ and the transition is way smoother. I’ve gotten to the point where some of them are fun again at expert+.