Higher difficulties in every single RPG. - eviltoast
  • teft@lemmy.world
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    2 months ago

    I mean for fucks sake for years the advice for hitting a wall in DS was explore and come back at a higher level.

    Kind of like when you’re lower level in other games and have to level up to beat the boss? Do level 1 gnomes go straight to killing The Lich King in world of warcraft?