Civilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to" - eviltoast
    • Tattorack@lemmy.world
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      3 months ago

      Obviously. I mean, I’ve only played Civ 6 for hundreds of hours. But they didn’t function similarly to Humankind. The districts in Civ 7 seem to work exactly like how they do in Humankind.

    • CynicRaven@lemmy.world
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      3 months ago

      I think Endless Legend, also made my the Humankind devs Amplitude, was the first to introduce districts. Granted, the bones of 4x games, in general, are based on Civilization 1, at the very least.