Does Pathbuilder fail to enforce subclass requirements, or am I missing something? - eviltoast

Building a rogue, and the description tells me Key Ability should only be Dex, unless a Racket gives another option. I chose the thief racket, which should not provide any extra options, but when I go to select my Class Boost, which is also used to define the ability used for Class DC, I have the options of Strength, Dexterity, Intelligence, Wisdom, and Charisma.

Is this a bug/missing feature in Pathbuilder, or am I misunderstanding what it’s doing?

  • Zagorath@aussie.zoneOP
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    3 months ago

    No racket has all of them, but I think all of them are available to at least one racket.

    • str: ruffian
    • int: mastermind
    • cha: scoundrel
    • wis: eldritch trickster, depending on archetype chosen

    So yeah I think it’s just showing all possibilities for which there exists a rogue that can take it.