

Yeah, looks like it got all jacked up when I posted it from my app. Gonna fix it
Yeah, looks like it got all jacked up when I posted it from my app. Gonna fix it
Yeah, maybe there were some federation issues or something with a particular instance or two. I think Lemmy reaches out on demand to cache the thumbnail the first time it’s requested, but posts get federated over independently.
So if no one has viewed a post in the UI that’s been federated over, and the instance and ours developed communication issues between then, it’s possible that it fails to grab the thumbnail when someone is browsing in the UI
I’m not seeing that, I appear to see thumbnails and previews. Is this still happening for you? It could be having issues with specific instances if there’s federation issues
Yeah, we have a set day and time, and will only reconsider if 2+ people are missing
So my immediate thought given this context would be to make the new strain/miracle drug/whatever be something that combats the existing evil virus as a counteragent. So it would provide some amount of resistance/immunity to it, but i like the idea of a (probably unknown) drawback. Something like cordyceps maybe that slowly takes over and/or controls the person like you mentioned.
This could easily be told to the players through the NPC you mentioned who has control of the new strain/drug; he can slowly become more erratic/out of control, and his actions can start to get more suspect (along with any potential physical signs).
So basic idea for a campaign would be:
What, exactly are you trying to replicate from the show? The miraculous super drug the powers-that-be despise? The plot premise of running from the authorities with a secret? The main character himself? All of it? Something else? Depending on what aspects you like, you can do different things for your game (fyi I know little about EP specifically, but translating plot into games can be universal).
When the d&d session runs until 1 am.
Looks like it expired last month so they had a 1 month grace period
yeah, i think that’s actually a setting on the lemmy side, you can restrict the size of uploads to prevent abuse and such. We’re using whatever the default is, i’ve never changed it.
i second the comment that you need to consider why you want to do this. You generally need a pretty good reason to split your codebase into multiple languages.
As far as actually doing it, you have a ton of different options, some of which have been mentioned here. Some i can think of off the top of my head:
basically every approach is going to require you to come up with some sort of API that the two work together through, though, an API in the generic sense is basically a shared contract two disconnected pieces of code use to communicate.
Just like Pathfinder, OOOOOOHHHHHHHH!!!
nah, I’m kidding. But yeah, the video is kinda mediocre. The lyrics are ok, the delivery is meh, but like you said I appreciate the effort.
same. Ive played it for about ~10 hours on the steam deck so far, and i have my FPS counter turned on at all times; never seen it dip below 40, and i dont think ive touched any settings. On an original steam deck, not an OLED, though
yeah, i could see using a mix of windows midi fonts and like a real crunchy sega genesis like soundfont if i were to make/commission music for it or something (i can’t make music in any way)
As far as the game master term, I’m using “Knight Commander”, it’s one of the early intro sections somewhere.
Thanks! I’ve been working on it off and on, but i think its turning out pretty good overall.
yeah, like i said, the “main” book is done, i just wanted to write a pack in adventure (which ive been too lazy to even start so far). As far as what’s next, i’m not sure. I usually focus on specific side projects without trying to think about what’s coming up in the future. I’ve been working on a metroidvania game with a friend of mine (i make video games as a hobby), but i’m thinking i’ll put my focus on finishing up that, since i’ve somewhat been splitting my focus between this and that for the past year or so.
As far as my next tabletop project, haven’t even thought about it. I usually make whatever i feel like at the time before tossing it on to my drive thru account.
windows can still play castle of the winds? i play it all the time. In fact, i just booted it up again a moment ago to make sure it didnt break recently or something. I dont remember ever having any issues playing it, and ive played it off and on for decades. In fact, googling real quick, it looks like my abandonware even has a “easy installer” for it.
If a user is banned on their home instance, that ban is federated out to all instances. If a user is banned on a remote instance, they’re just banned locally on that instance, and their account remains active for all other instances.
They’re likely some remote users who have interacted enough with your instance to be federated over, and then banned on their home instance.
They were ripping off both their users and anyone using affiliate links (including the content creators who promoted them)
During checkout, when you clicked the “find coupon” button in honey (which it prompted you to do on screen during checkout), it would strip out any affiliate link and add their own. So if you clicked on a product from a review, they would strip out the referral link from the YouTube video or website that sent you and indicate they sent you instead and get the commission.
In addition, they were working with online retailers and basically extorting them. They said that if retailers paid them a fee, they got to pick the discount code that was used during checkout. So if there was a 20% coupon and a 5% coupon, stores could pay them to ignore the 20%.
This, in turn, was basically faking out their users, thinking they were giving them the “best deal” like they claimed to.
is it? it currently looks fine to me. maybe it was just a blip? are you still seeing issues?