Elden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf' - eviltoast
  • Renacles@lemmy.world
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    5 months ago

    I think the main issue is NPC quests, they are complete nonsense and fail automatically based on arbitrary triggers.

    • Empricorn@feddit.nl
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      5 months ago

      Agreed. I don’t mind non-intuitive quest steps, but completely missable items, abilities and other content is inexcusable. That’s why we have to look up wikis…

      • Renacles@lemmy.world
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        5 months ago

        The questlines are so intuitive that some were missing an ending for a few months due to bugs and nobody noticed.