Star Citizen Pushes Through the $700 Million Raised Mark and No, There Still Isn’t a Release Date - eviltoast
    • Rev3rze@feddit.nl
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      5 months ago

      What? The point of star citizen is exactly that kind of emerging gameplay. I can almost guarantee the person whose spaceyacht was stolen had fun here too. Nothing was lost, the ships are insured and you can just call them back a short while after they’re destroyed.

    • StitchIsABitch@lemmy.world
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      5 months ago

      Lmao are you also mad when players in sea of thieves sink your ship? Or when people in GTA online shoot you? If you don’t like that kind of gameplay don’t play the game

      • lightnsfw@reddthat.com
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        5 months ago

        Or when people in GTA online shoot you?

        Yea actually, I quit playing because tgose assholes flying around on the motorcycle things kept killing me when I was trying to do the delivery for the one business I was able to afford. Which took like real life hours to restock. So I could never actually get money to do anything cool. Fuck that. There’s nothing fun about that.

    • Alk@lemmy.world
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      5 months ago

      Listen, if you don’t want your multi million dollar space yacht stolen, don’t leave it unlocked and unattended at a space station. This was a valuable lesson for someone. (Real talk though, I am not even sure where the owner was, they may have even logged off with their ship sitting outside the station)

    • Allero@lemmy.today
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      5 months ago

      Normally I would super support you, but in Star Citizen the owner of the yacht actually loses nothing and can call another one later.

      Wars, piracy, and all that behavior is part of the game, and it is encouraged by the developers. They even released a second system with pretty much 0 policing specifically to make some anarchy.

      In this case, it’s not ruining other people’s fun, it’s the gist of the game.