Stop Killing Games is a new campaign to stop developers making games unplayable - eviltoast
  • laughterlaughter@lemmy.world
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    7 months ago

    That’s a strawman argument, sorry. You’re arguing as if all developers are publishers. You just said it “A can often be B,” but A is not always B.

    Publishers do this bullshit. Period. And in small shops, developers are the publishers, sure. But when they make those decisions, they don’t make them in their roles of developers. They do so in their roles of publishers. And also, not all publishers and not all developers-turned-publishers are dicks.

    But I understand what you’re saying. When they are dicks, they are dicks.

    • ampersandrew@lemmy.world
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      7 months ago

      Developers can and have made this decision on their own even when they’ve got a publisher, because publishing deals come in all sizes, and online connection requirements that inevitably lead to a game’s death are pervasive in the industry right now.

      • laughterlaughter@lemmy.world
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        7 months ago

        No, not really. You just said it, man. “Publishing deals come in all sizes.” Publishing. Publishing. So, it’s the publishers who make those decisions. Not developers. That developers must accept them is one thing. But the publishers made the decision.