STOP USING HITPOINTS - eviltoast
  • Neato@kbin.social
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    1 year ago

    Does that encourage more of a death-spiral? It makes more sense that a 100% hp and 1% hp person wouldn’t be at the same effectiveness. But once you start downgrading one side’s effectiveness, it can snowball.

    • timtoon@kbin.social
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      1 year ago

      That is true! Combat in Traveller is meant to be quick, deadly, and avoidable at all costs. It encourages strategy because a fair fight could just as easily end up a TPK.