What was Capcom thinking? - eviltoast
  • Renacles@lemmy.world
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    8 months ago

    The teleport stones called “ferrystones” are 10k gold each which is a lot.

    In Dragon’s Dogma 1 they give you a reusable one for free after feedback that they were too hard to find in the base game.

    Looks like Capcom saw a quick buck instead this time around, with a map 4 times as big this is a much bigger issue than in the original and it seems to have been done on purpose to drive MTX sales.

    • spamfajitas@lemmy.world
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      8 months ago

      This is also probably the real reason they’re taking a harder stance against mods. Within 24 hours, there’s already a mod on Nexus that adds one of the items you can buy with real money to an early vendor for like 1 coin.

      There’s also another mod that just makes all items 1 coin, so it shouldn’t be too hard for modders to just completely circumvent the bullshit mtx.

      • Dudewitbow@lemmy.zip
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        8 months ago

        im still on that boat that believes the rumor that older management took back power from the younger management (reminder that capcom is a family ran business) after the Chun Li incident. Capcom wants to get into the business of selling game engine use but it being moddable (thus regular people can potentially stain an image of a game) may hurt its adoption.

    • Traegert@lemm.ee
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      8 months ago

      10k is not a lot. Maybe in the first couple hours when you have zero need of them but by the time you need them you’ll have 100k+ in like half an hour easily. They are also given out often and easily found, I had 12 sitting in storage having bought none before I needed one. The amount of misinformation in this thread by people who never actually played this one or the first one is pathetically laughable. “DAE NEW POPULAR THING SUX IM COOL FOR NOT LIKING POPULAR THING”