Star Citizen 1.0 'Twinkles on the Horizon', Dev Says — 12 Years and $669 Million Later - eviltoast
  • Codilingus@sh.itjust.works
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    8 months ago

    They wanna make a space life sim, basically. Right now you can buy ships with cash to support them, but can also use in game $. If you helped with cash, then you get certain perks like 1 off paint jobs, or lifetime in game insurance on the ship you bought. New mechanics have been slowly added to the game, in which if you have bought any cash ship, from $40 - 1000s, then you get their single player game when it releases, and immediate access to the games current online alpha.

    The online alpha was SERIOUSLY impressive last I played, and that was early 2019. I bought a $35 starter ship pack very early on. I thought, “if this game succeeds then it’ll be very worth it, if it fails or is a scam, I only lost $35.” Which is what I think everyone’s attitude should be towards it.

    • AnUnusualRelic@lemmy.world
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      8 months ago

      Same here. I haven’t fired it up in ages though, and don’t even have my gaming rig up at the moment (nowhere to set it up with ongoing renovations at home). I should probably take a look this summer or fall when my network is finally up again. Apparently they’ve progressed a fair bit. I still have to agree that the amounts and time sunk in that thing are bordering on the insane, whatever the end result is.