Palworld is now the second ever game to hit 2 million concurrent players on Steam - eviltoast
  • Mathazzar@lemmy.world
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    10 months ago

    Its pretty clear that the automation aspect was a little over sold in some of the trailers. In one trailer, two lines of cattiva are carrying iron bars from what appears to be a forge.

    Pals won’t pull out of forges AFAIK. So it feels like they threw 2 stacks of iron behind the forge and recorded it as an automation demonstration.

    I think I’ve spent the last 4 days not doing anything except trying to get the pal automation to be a little more controlled…

    • Wilzax@lemmy.world
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      10 months ago

      Yeah it would be cool to see something similar to the factorio logistics network for pals, crafting stations, and storage. Requesters, providers, and storage settings on inventory slots is all it would take

        • Wilzax@lemmy.world
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          10 months ago

          No the pals already do this by default, I just wish I could control which chests they use more finely

      • GTG3000@programming.dev
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        10 months ago

        Probably something more like RimWorld would be it. Filters on boxes, task bar to tell your anubis to stop wasting time on mining and prioritize crafting, stuff like that.