I wish sleep wasn't so appealing now. - eviltoast
  • EmergMemeHologram@startrek.website
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    10 months ago

    I think for me a lot of games just don’t challenge me in a meaningful way anymore. Especially as I get older the game AI feels a lot more predictable and shallow.

    Then I tried factorio and that game is fun. So I agree its about finding the right games which spark that interest.

    • Dave@lemmy.nz
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      10 months ago

      I think for me a lot of games just don’t challenge me in a meaningful way anymore.

      I’m the opposite. If it’s a story driven game, I don’t wanna die. If I do die, you better make sure I don’t have to repeat much. And you’d better make sure I don’t die twice in the same place.

      Old style save anytime is much preferred to checkpoints, but I feel barely exist in AAA games anymore. I’ll put up with checkpoints if they are very frequent. If you make me repeat 30 mins I’ll probably just stop playing.

      • AnUnusualRelic@lemmy.world
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        10 months ago

        Fuck yes, I’m not repeating the same fight sixty time so that I can balance the vague satisfaction of having defeated a video game boss with the fact that I’ve wasted three hours of my time. Also it completely brings me out of the world/story.

        I’ve abandoned a fair number of such games.

      • EmergMemeHologram@startrek.website
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        10 months ago

        The checkpoints is why I returned Dark Souls 3. It was a great looking game and I enjoyed the first boss, but it was not for me.

        Story games I’ll switch between hard and story designing on my mood, sometimes I just want to enjoy the show instead of struggling to fight the more baddies or play a game in perfect button timing.