Future Battlefield game aiming for ‘the most realistic destruction effects in the industry’ | VGC - eviltoast
  • towerful@programming.dev
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    10 months ago

    I grew to love bf1.
    BFV was great when it was one-shot-kill, but you could tell the devs made it because they had to, whereas BF1 was a passion project.
    I haven’t played any of the BFs after that (including their BR modes and all that)

    • RightHandOfIkaros@lemmy.world
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      10 months ago

      I played the beta of BF1 and hated it. The physics felt wrong, the UI was ugly, and the game suffered the same netcode problems BF4 had at the start of development. Perhaps some things have improved, but I had such a bad experience I never wanted to play BF1 again.

      BFV was interesting until they showed the woman with a prosthetic arm. They marketed it as a realistic WWII game but that was anything but. So then they pivoted to an alternate reality, which I thought was an imteresting idea, but then when the game came out they tried to walk back on that too and ended up making something that was disappointing for both settings.

      BF2042 needs no comment, other than I have occasionally seen some news updates and video clips of its progress and I still have no desire to play it.

        • RightHandOfIkaros@lemmy.world
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          10 months ago

          It was the open beta that happened like, weeks before the games release. I guarantee you they didn’t change any of the problems I had with the game, and looking at gameplay videos it looks like there were no meaningful changes.

          Im sorry your favorite Battlefield was one of the bad ones.