Starfield is innovated in that it took me almost 18 hours of on and off game play over a couple months before I was actually interested in it enough to actually think about it. By that point I would have normally just tossed it over to the mothball drive and never thought about it again
Same, but I also I spent an additional week obsessively installing and trying different mods, until I finally came to the conclusion that none of them would actually make the game fun to play.
With no creation kit, the mods are super limited. I’m guessing once that releases, there will be a lot more options that might make it worth a replay. I’d like to see something that makes building outposts worthwhile, and maybe some companions that aren’t all the same personality. That said, if I ever do replay it, it’ll be in a few years. It wasn’t interesting enough to want to jump right back in.
Oh I didn’t know that. Explains why most of the current mods do little more than improve the dated graphics. I’ll give the game a second chance once it gets mods like this:
An off-road vehicle mod
A spaceship overhaul mod that eliminates the cutscenes. Actually be able to take off and land the ship yourself, and replace fast travel with a proper warp drive. Owning and maintaining a ship should be more fun overall. There should be a pre-flight checklist and more parts to replace/upgrade/maintain, as a start.
A mod that adds more cities and towns to all these barren planets.
A story overhaul mod. Every single quest and line of dialog should be replaced with something that is actually interesting to play. This will obviously take many years – at least 5 – if not a decade or more. That’s the main issue with this game. The story is the most boring thing to ever come out of a Bethesda product.
Yeah I think what you’re looking for is just a different game. The copy and paste buildings are a huge issue that definitely deserves a fix, but the space stuff you want is kind of a different genre.
I have played all the bethesda games since Morrowind (I even beat that!) except Fallout 76 or whatever it was called. I figured it had to have something going for it. I would play for an hour here and there and just be like meh. I am still kinda meh on it but at least I have some understanding of the path the main story wants to drive me in now… It’s a shit story but I figured I will do the main story and see how I feel about the game. As it is, the main story is barely enough to keep me coming back. Also my friend spoiled a major plot point for me and I want to see how that comes about (main character death or something haha)
That makes sense. Glad you got something out of it in the end. I’ve long been a fan of the Elder Scrolls games and was cautiously optimistic about Starfield, liked the gritty but optimistic aesthetic and the idea of going out to find the little side stories that made me love the Elder Scrolls games. Looks like I might need to keep waiting a bit though
From what I can tell, it’s difficult to actually make a choice in Starfield. It’s like you can do something or choose not to but any shades of choice are very dim.
Hey hey whooa now! Don’t go bashing FO76 too hard. It’s actually a proper game now and I legitimately enjoyed it once they updated and fixed issues. Unlike the direction Starfield is going where they seem to be blaming everyone else.
Starfield is innovated in that it took me almost 18 hours of on and off game play over a couple months before I was actually interested in it enough to actually think about it. By that point I would have normally just tossed it over to the mothball drive and never thought about it again
Same, but I also I spent an additional week obsessively installing and trying different mods, until I finally came to the conclusion that none of them would actually make the game fun to play.
With no creation kit, the mods are super limited. I’m guessing once that releases, there will be a lot more options that might make it worth a replay. I’d like to see something that makes building outposts worthwhile, and maybe some companions that aren’t all the same personality. That said, if I ever do replay it, it’ll be in a few years. It wasn’t interesting enough to want to jump right back in.
Oh I didn’t know that. Explains why most of the current mods do little more than improve the dated graphics. I’ll give the game a second chance once it gets mods like this:
Yeah I think what you’re looking for is just a different game. The copy and paste buildings are a huge issue that definitely deserves a fix, but the space stuff you want is kind of a different genre.
How’d you end up putting 18 hours in in the first place without being interested?
I have played all the bethesda games since Morrowind (I even beat that!) except Fallout 76 or whatever it was called. I figured it had to have something going for it. I would play for an hour here and there and just be like meh. I am still kinda meh on it but at least I have some understanding of the path the main story wants to drive me in now… It’s a shit story but I figured I will do the main story and see how I feel about the game. As it is, the main story is barely enough to keep me coming back. Also my friend spoiled a major plot point for me and I want to see how that comes about (main character death or something haha)
That makes sense. Glad you got something out of it in the end. I’ve long been a fan of the Elder Scrolls games and was cautiously optimistic about Starfield, liked the gritty but optimistic aesthetic and the idea of going out to find the little side stories that made me love the Elder Scrolls games. Looks like I might need to keep waiting a bit though
From what I can tell, it’s difficult to actually make a choice in Starfield. It’s like you can do something or choose not to but any shades of choice are very dim.
Hey hey whooa now! Don’t go bashing FO76 too hard. It’s actually a proper game now and I legitimately enjoyed it once they updated and fixed issues. Unlike the direction Starfield is going where they seem to be blaming everyone else.