Sony Patent Aims To Change Game Difficulty In Real Time As You Play - eviltoast
      • WarmSoda@lemm.ee
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        11 months ago

        Yeah, a lot of games do it under the hood without anyone even noticing.

        • brsrklf@jlai.lu
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          11 months ago

          And some spell it out and make it a main feature, like Rimworld and its “storytellers”.

          They’re actually rather basic, but they check how well the player is doing and adapt the threat level accordingly.

          Well, if they’re not Randy, anyway.

          • WarmSoda@lemm.ee
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            11 months ago

            Having Randy available was a stroke of genius, imo. It takes care of difficulty and it’s an item randomizer.

            • brsrklf@jlai.lu
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              11 months ago

              I don’t disagree. Not much of a Randy player myself, but I see the point.