Sony Patent Aims To Change Game Difficulty In Real Time As You Play - eviltoast
  • WarmSoda@lemm.ee
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    1 year ago

    Yeah, a lot of games do it under the hood without anyone even noticing.

    • brsrklf@jlai.lu
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      1 year ago

      And some spell it out and make it a main feature, like Rimworld and its “storytellers”.

      They’re actually rather basic, but they check how well the player is doing and adapt the threat level accordingly.

      Well, if they’re not Randy, anyway.

      • WarmSoda@lemm.ee
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        1 year ago

        Having Randy available was a stroke of genius, imo. It takes care of difficulty and it’s an item randomizer.

        • brsrklf@jlai.lu
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          1 year ago

          I don’t disagree. Not much of a Randy player myself, but I see the point.