The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 7 个月前Three developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square536linkfedilinkarrow-up1924arrow-down116
arrow-up1908arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 7 个月前message-square536linkfedilink
minus-squareflux@lemmy.worldlinkfedilinkEnglisharrow-up1·7 个月前Fair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.
Fair point. I always associated those with the fact video games were relatively newer media at the time but you are correct. Some times they would give you maps and instructions.