Mysterium. It took a couple of play throughs to really get the gist of it, but once you get the hang of being the ghost the rest goes pretty smoothly.
Takenoko (spelling may not be correct), heavy on the bamboo, with occasional pandas. Different to anything I’ve played before
Nice. Takenoko has solid replayability, and so much charm.
Terraforming Mars: The Dice Game.
Played it for the first time yesterday. Pretty good. More random than the base game. I really like the general resource type (die color), and spefic type (die face). Being able to convert spefic within the general type was a neat idea.
Not a new discovery, but a discovery nonetheless. Friday afternoon after a long day at work is NOT the time to start up a game of Furnace. I thought my head was going to explode.
This would be the most recent board game I purchased. The most recent I discovered might be Splendor/Splendor Duel.
In what way? Like stumbled on, played for the first time?
Both work!
Recently discovered and played:
- Harmonies: cool spatial puzzle with drafting. Reminded me a bit of Tiny Towns
- Junk Drawer: small polyomino game where you are building into 4 separate areas at the same time, each with its own varying scoring condition
Discovered and looking forward to play:
- Flatiron: New game from the designers of Red Cathedral and White Castle
- Marabunta: 2-player area control by Reiner Knizia
- Mindbug: Very small card battling system by Richard Garfield and others
Mycelia, A Bunch of Fun Guys, Machi Koro 2, Escape from the Dark Sector, Downforce, and Monster Hunter are the newest games I have played.
I made a post about Monster Hunter last week. It was a lot of fun.
Mycelia we played 4 players and it was great, beautiful art on the cards. The player who triggered the end of the game ended up not winning and he was a bit salty about that, but he was texting the entire time we were leading the game, so I did not feel bad. It is a play again game for sure, I will sleeve the cards before next time so we can shuffle better. It is a deck building game and quite often we would have all high value or all low value cards.
A Bunch of Fun Guys was played 2 player and the tie breaker marker was overpowered and caused me to lose the game. I would like to play again at 3 or 4 players. It is a bidding game where you bid for mushrooms that you will use to complete recipes. If more than one player bids the same number whomever has the tie breaker or is closest to it wins.
Machi Koro 2 is very much the same as the original, but you have a communal deck for the win condition cards.
Downforce is a race car betting game, you use cards to determine which car(s) move how much.
Escape from the Dark Sector is the only one of the bunch that I did not really like. It may have been because I wanted to play a different game that night, or I just did not like it. There is a fantasy version I would like to try though.
Joyride is the most recent one I’ve played. A really fun mix of Heat and Thunder Road: Vendetta.
Arcs, just got a copy during black Friday. Looking forward to trying the campaign mode
Surfosaurus Max. The best way I can describe it is kind of collaborative poker. You don’t necessarily want to work with the other players, so I wouldn’t call it cooperative. Everyone has to work together to try and be part of the best hand for themselves though. Fun game with a ridiculous, yet fun theme.