Do I *need* to learn a 3D modeling software? - eviltoast

So, I’m trying to print some older models from thingiverse and I have discovered that basically all the files I want to print have glaring flaws in them.

Internal free floating structures, connector pieces and holes that are the exact same size… So on and so forth…

Do I need to learn a software like CAD or Blender to fix these? I seem to be able to do some basic stuff in Orca Slicer but it honestly seems like as much of a pain to modify the parts there as it would be to use a real software.

Is there one that’s easier? I think I messed around with SketchUp once upon a time.

I am worried this feels like opening a can of worms just so that I can make a thing that already exists in a dozen forms better.

  • mrcleanup@lemmy.world
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    3 days ago

    Get SketchUp Make 2017 from the wayback machine. Is super intuitive and you can import stl files directly.

      • mrcleanup@lemmy.world
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        3 days ago

        I just switched to Linux and couldn’t figure out the install. But I literally just switched to Linux, so I don’t know, it could work great for all I know.

    • Krauerking@lemy.lolOP
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      3 days ago

      All the best softwares are dead. I apparently used to use the Microsoft 3D builder app to do this but it’s been also removed from the Microsoft store.

      But good to know that some of these can still be got somehow.