Been into Civ 6 lately. Sometimes I kind of have to go like “ok, this is a strategy game and that’s what I’m treating it as” because the way they portray civilization can be a bit… I think maybe colonial-centric is the phrasing I’m looking for. I feel it’s very in need of a win condition that comes from deep alliances and not just faux forced diplomacy “only one person can be the winner” kind of thing. But if I treat it as a competitive strategy game with a civilization-based outfit on and don’t take the cultural influences too seriously, it’s fun enough and has a lot of depth to it for improving at the strategic elements over time. So I can really sink a lot of hours into it, if I let myself.
I looked at the author’s profile and wow, makes a lot more sense now how he’d arrive at such a twisted statement: