Personally, I prefer the AMR or even the medium armor penetrating diligence, which can both kill a devastator in one headshot. The latter weapon is even a primary.
Personally, I prefer the AMR or even the medium armor penetrating diligence, which can both kill a devastator in one headshot. The latter weapon is even a primary.
Fuck off, every time they delayed the game I was happy because they were giving the game the time it needed. What they released wasn’t even close. I replay it in almost its entirety every year to let them prove me wrong, and it’s still shallow, buggy, and just plain boring. You’re making completely baseless accusations without knowing a damn thing about me. I’m just sick of people apologizing for a scam.
The people who say “this game is good now” are usually the exact same people that were saying “this game runs fine and is everything I wanted” on release, the people who hate it have just moved on for the most part. This is the first I’ve heard anything about this game since its anime patch, and the devs are abandoning it, so it doesn’t sound very popular outside of its echo chambers.
How am I the worst type of fan for complaining about false advertising when you mention death threats? I’m not even a fan. They couldn’t even deliver on the game being a fucking RPG.
So yes, I do want them to stop working on this flaming dog pile and give the RPG genre another shot so I can maybe get something close to what they told me I was buying. I’ve never contacted any of the devs about this, I haven’t led any hate campaigns, I am just bitter about being grossly mislead, and you’re the one blowing that criticism out of the water.
That’s putting it mildly. The only thing this game had in common with the marketing was a cyberpunk theme. Other than that, it was pretty much a completely different game, and not much more than a common looter shooter. Looked pretty, but I tried not to look around too much because it made it obvious how empty the world really was.
I don’t care if people like the game, I just wish they’d stop saying “actually it’s good now” just because they made the game half-runnable. Even if it were true, it doesn’t excuse the malicious bait and switch. CDPR has irredeemably lost my goodwill.
It blows my mind that the railgun is still bad after they released the Quasar Cannon, considering the QC is better at killing heavies than the railgun was pre-nerf. Now the railgun is only good against hive guards, which the AMR can deal with much faster and with more ammo to spare. I’d rather the railgun was made a primary or they just completely reverse the nerf so that the railgun is an option again.
Actually this one feels pretty similar to watch_dogs. Wasn’t this the plot to watch_dogs 2?
Just to offer another perspective, this covers just how difficult the burden of administrative tasks already is for physicians: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8522557/
Not all physicians work for a hospital, so I don’t think they all have much access to large departments that can take up the slack for them. It’s difficult to ask them to chase our insurance for us when the paperwork they already do is driving them insane and taking them away from their patients.
The solution, as you said, is single payer. The overwhelming administrative overhead is a symptom of a very broken system. Nobody directly rendering or receiving care is benefiting from how things currently are in the United States.
I also have socks with side indicators. They’re designed to fit the feet, so the entire socks are asymmetrical. Theoretically you could go by the pattern, but when you’re pulling socks out of a hamper it’s a lot easier to match them via letters which you know are always at the ends. It’s pretty convenient and makes it impossible to match them incorrectly, so I think it’s a good design choice.
I believe this is usually covered by the fact that you can do just about anything you need to do over mail. I once ran into a government site that only worked on Edge.
Until people outside the service industry have the same opportunity to get something extra, tipping culture can fuck right off.
I think that’s called bonus pay, I’ve just never seen a job that actually gave bonus pay.
the museum announced up to 2,000 objects from its storerooms were missing, stolen or damaged
Not only were they in storage, they don’t even know what’s missing lmao
Conan Exiles is great. To me, Palworld is a Conan Exiles that saw mainstream success, and I’m happy with that because I mostly just loved the gameplay, as I’m relatively unfamiliar with the Conan Universe. But anybody that wants more of Palworld might enjoy Conan Exiles. It’s a 2018 game, so it’s still extremely playable.
It’s funny to me that people compare Palworld to so many things when having played Conan Exiles, it’s not comparable, it just is the same game in everything but aesthetics.
I haven’t played Rust, but Palworld’s gameplay is a carbon copy of Conan Exiles just with Pokemon-themed thralls.
One application I’ve seen for this is recording your brushing patterns for your review and to recommend ways to improve your process. This is pretty useful right now considering dental hygiene literacy is criminally undertaught and uncommon even among adults.
IoT is great, it’s just that companies right now are abusing it and our lack of data protection laws to extract as much personal information as physically possible. The question shouldn’t be “why is my toothbrush connected to a network”, it should be “why does my toothbrush need to be connected to the Internet”.
From the article:
And for the record, Itsuno does say that he thinks fast travel is “convenient” and “good” when done right.
Based on Dragon’s Dogma 1’s use of Ferrystones, as well as this mechanic returning along with oxcarts in the sequel, I think this director understands that there needs to be a balance. It’s good when it’s both properly implemented and has a purpose. You’re right that nobody wants to run up and down the same roads countless times, but it’s up to the devs implementing limited fast travel to make sure you won’t have to. Then it’s up to the player to decide whether fast travel is worth it for any given situation. Knowing when to use your fast travel and how to maximize it is a skill that you develop and should be rewarded for mastering.
But it also needs to have a purpose. In more arcadey games, I don’t like worrying about resources like that. But in more grueling games like Dragon’s Dogma, where the journey is often a very intentional part of the gameplay loop if not the main challenge itself, it fits right at home.
At this point, I’ve come to expect that all of the products I like are going to be ruined at some point, so it’s about establishing enough independence to more easily transition to the next service.
Kagi’s great, and I’ll worry about finding a better search engine once it gets worse, but I don’t expect that to happen before my next renewal, so I’m happy.
I kind of disagree with this one, because making the magic item nearly completely useless would cause the opposite problem, where they’re the only player without a useful magical item, and it really sucks being the only character that’s struggling to be useful every encounter.
This analogy doesn’t work for me. First of all, I’d absolutely watch coked esports. Secondly, glitched speedruns are absolutely a popular form of competitive cheating. Nobody would watch an aimbot competition because that specifically would be boring, it’d just be cameras jumping around and death screens. There’s no real competition happening. Wallhacks might be fun to watch - my favorite FPS Blacklight Retribution had that as a mechanic and it was great.
At least the trolls make it obvious they’re not voting sincerely. Steam awards are a popularity contest where the categories don’t really matter, so I’m just glad less people will take the results seriously this time around.
That’s fair, as much as I love headshotting devastators, the railgun seems like it can deal with them a little more consistently, which is something at least.