@Ashen44 - eviltoast

World’s biggest Monster Hunter fan

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Joined 1 year ago
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Cake day: June 15th, 2023

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  • over the garden wall soundtrack spotted

    I don’t know most of those so I can’t really get a grasp on your tastes but I’ll throw a few albums I really like into the ring anyways!

    Ruin - The Amazing Devil The Search - NF Everything is Wrong - Lincoln Needle and Thread - Roland Faunte Starbound Orchestral - Curtis Schweitzer Smile! :D - Porter Robinson Dark Matter - Les Friction

    I tried to pick some stuff that was really all over the place, hopefully something in there speaks to you








  • I’m a real youngster here, so my first final fantasy game was 16, but I really loved it so I picked up 14 and 7 remake. I never really got into 14 because MMOs, but 7 was an absolute blast! I’ve got rebirth and 16 lined up, but lately I’ve been getting more and more into retro RPGs so I’ve been considering going back and playing some of the older titles. I’ve heard tons of good things about 6, but I wonder if anyone else has any recommendations?







  • Ashen44@lemmy.cato196@lemmy.blahaj.zoneblender rule
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    1 month ago

    Texture painting (and any images in general) are saved as separate files in blender by default! They’re not saved as part of your .blend file. You can press alt+s while your mouse is in the image viewer (or just click the image dropdown menu at the top of the image viewer, which should have an asterisk if your image is unsaved) to save the image.

    Alternatively, you CAN pack the images into the blend file! Under the file menu in the top left, select external data > pack resources. Then, whenever you save your blend file it should ask if you want to save the image too. note: you DO need to have saved a separate copy of the image first for this to work, but you do NOT need to keep the separate copy after you’ve packed the file.