Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC' - eviltoast

lol. has anyone found ways to optimize starfield for their pc, like reducing stuttering, FPS drops, etc?

  • Jakeroxs@sh.itjust.works
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    1 year ago

    Remember when “could it run crysis” was a good thing to understand? Now everyone acts like max settings should run on 5 year old gpus and complaining about devs instead.

    We’re on PCs guys, there’s a shit load of variables as to why a game might run poorly on your device, there is absolutely no way a game dev can (or should) be able to account for all those variables. If you want a standard gaming experience with preset settings that run fine, get a console.

    • kmkz_ninja@lemmy.world
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      1 year ago

      “Could it run Crysis” was a pro for your computer, but it was also always a bit of a dog on the fact that the game was largely unplayable for a lot of people.

      • Jakeroxs@sh.itjust.works
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        1 year ago

        It was because it pushed the boundaries on what was possible with current gen hardware at the time, that didn’t make it unoptimized or a bad game, but that concept seems to be lost on a lot of people.

        • Linker95@lemmy.world
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          1 year ago

          Are you seriously suggesting that Starfield pushes any boundary? The game still uses the god forsaken “boxes” from Oblivion, every slice of world pales in comparcomparison to both the size and quality of like, all modern open worlds of comparable budget.