Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored' - eviltoast

Sure Todd, lol

  • dmrzl@programming.dev
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    1 year ago

    I don’t know, been agoraphobic for quite some time. Never had problems in elevators (alone), but trains or tunnels are the worst. Guess that’s why it’s hard for me to imagine how a game could ever transport that.