Steam games will now need to fully disclose kernel-level anti-cheat on store pages - eviltoast

cross-posted from: https://lemmy.ml/post/21962053

Valve announced a change for Steam today that will make things a lot clearer for everyone, as developers will now need to clearly list the kernel-level anti-cheat used on Steam store pages.

In the Steamworks Developer post Valve said: “We’ve heard from more and more developers recently that they’re looking for the right way to share anti-cheat information about their game with players. At the same time, players have been requesting more transparency around the anti-cheat services used in games, as well as the existence of any additional software that will be installed within the game.”

  • Nibodhika@lemmy.world
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    2 months ago

    Everything HAS to be public, otherwise it couldn’t be openly federated. What did he do that people complained?

    • Todd Bonzalez@lemm.ee
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      2 months ago

      Eh, mod actions don’t have to be public. Without the modlog and other inline indicators, Lemmy could just let Mods delete content and shadowban users with zero transparency. Other instances would just see content deletions and fail silently on bans.

      With that said, the modlog is invaluable for flushing out shitty mods.