Steam games will now need to fully disclose kernel-level anti-cheat on store pages - eviltoast

Now if only they could more clearly communicate when games are playable offline.

  • catloaf@lemm.ee
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    2 months ago

    It’s trust that a hacker won’t ever learn how to sign their code in a way that causes it to be respected as part of the game’s code instructions.

    That’s not an accurate description of the exploit you describe. It sounds like the attacker bundled a signed and trusted but known vulnerable version of the module, then used a known exploit in that module to run their own unsigned, untrusted code with high privileges.

    This can be resolved by marking that signature as untrusted, but that requires the user to pull an update, and we all know how much people hate updating their PC.