The most promising Disco Elysium successor studio says workers must unite to topple Valve's 'digital fiefdom' of Steam - eviltoast
  • Charzard4261@programming.dev
    link
    fedilink
    arrow-up
    3
    ·
    2 months ago

    I’m with you on all of this. I’m familiar with this (am a game dev) and you’re 100% right that the biggest cost is game distribution. One thing though: it costs ~$100 to list a game on Steam, which is returned to you after it’s made a thousand or two.

    Honestly there’s nothing much valve can do to appease people, but I believe the most likely thing they can do is release data on how much distribution costs and give companies the ability to disable the “extra stuff” to save even a few percent of their revenue.

    • BonerMan@ani.social
      link
      fedilink
      arrow-up
      2
      ·
      2 months ago

      One thing though: it costs ~$100 to list a game on Steam, which is returned to you after it’s made a thousand or two.

      Thanks for the input. Wasn’t aware of that, is this a recent thing?

      • Charzard4261@programming.dev
        link
        fedilink
        arrow-up
        3
        ·
        2 months ago

        It got added when they moved from Greenlight to the current system IIRC.

        Double checked and it’s called the “Steam Direct fee”, is $100 (+ potential taxes) and you get it back when the game makes $1,000 “Adjusted Gross Revenue”.