Sabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week. - eviltoast
  • Bobby Turkalino@lemmy.yachts
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    1 year ago

    I never really liked turn-based RPGs until I became an adult with a full time job because they’re perfect for when I’m burnt and wanna play video games but I’m also too burnt to play most games.

    I imagine there’s a lot of millennials/early gen-Z that feel the same way. A whole market that is just starting to be tapped