Some of Starfield’s planets are meant to be empty by design - but that’s not boring, Bethesda insists - eviltoast
  • Fapper_McFapper@lemmy.world
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    1 year ago

    Yeah, I was just able to get about 3 hours of gameplay yesterday. Here are my observations so far.

    Combat is excellent for a Bethesda game. I’ve done the flight tutorial, showed a lot of promise until I found out you cannot control the ship’s approach or landing on the planet. I can only pick a predetermined spot to land on. That’s a bummer. Maybe later in the game I’ll have more control of the ship.

    Everything has to load. I don’t understand why except others have mentioned it is a limitation of the engine. So be it. The constant loading screens break the immersion for me.

    The ship and parts of the game feel like a rip off of NMS and Elite Dangerous. Specifically the ship system management.

    The visuals are excellent.

    The beginning of the story seemed kind of weak. I touch a piece of metal, blackout and then this complete stranger just hands over his ship.

    However, I’ve been made aware that the first 15 hours or so of gameplay are tedious, so, I’ll keep at it in hopes that things get better.

    I am also well aware that playing this game 2 hours at a time doesn’t help. Unfortunately, that’s the time I have. So I should reach the 15 hour mark in about a week or two.

    • Aermis@lemmy.world
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      1 year ago

      I never played elite dangerous but I did NMS. I’ve also played tons of space themed games and I guess ship design gets kind of mushed together, it’s hard to come up with something unique.

      The beginning of all Bethesda games have always been a little weak in my opinion. Other than new vegas. It’s one of those “the story opens up” kind of scenarios for me. It’s rich if you have the time to read and listen to the dialog.

      As for the loading screens I’m baffled of your experience. I literally have ZERO loading times. Everything is nigh instant. The only time I get a loading screen is on fast travel and that gives me hardly enough time to read the one screen tip. But I’m also playing on a 6900 xt video card and a Samsung NVME 1TB ssd. I wish I got a 2tb one lol.

      • Fapper_McFapper@lemmy.world
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        1 year ago

        You are correct! I was wrong. I’ve made it to the first terrormorph and have explored 80% of the outposts/planet and I find the story to be pretty good so far.

        I also misrepresented my experience with the loading times. What I should have said is that traveling to and from the surface with loading screens breaks the immersion for me. Additionally, I don’t think it’s a deal breaker.

        The visuals and the atmosphere is fantastic.

        And lastly, I agree the beginning was pretty weak.

        • Aermis@lemmy.world
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          1 year ago

          Haha you’re exploring literally just the surface of your first planet.

          What I recommend for you and everyone playing this game is to just focus on the main quest up to the 3rd quest “into the unknown” and once you finish that then do side quests. While doing all of that I still explored a dozen or so POI and looted everything I can. Sold everything I can in Atlantis. If I have over 10k of loot to sell I go to trading authority in the well.

          But yeah Atlantis! 3rd quest. Once that’s done everything is going to start becoming revealed. Including how important and game changing skills are. So many open up tons of new playstyles! Just unlocking security opens up tons of items in unlocking. Which I actually don’t mind compared to skyrim lockpicking. Then I unlocked level 1 persuasion and that opened new dialog in certain areas.

          Oh and for sure get boost pack training!!! That should be your very first skill.

          Piloting allows new classes of ship to be p piloted.

          Starship design (and oh yes you can make your very own starship!)

          Weapon engineering. Omg so much. I’m only lvl 20 and I’ve put in over 25 hours already. I love this game. So immersive