Blisterexe@lemmy.zip to Games@lemmy.worldEnglish · 2 months ago66 hours in, i made a factory that makes 25 motors per minute. [Satisfactory]lemmy.zipimagemessage-square32fedilinkarrow-up1199arrow-down16 cross-posted to: satisfactory@lemmy.world
arrow-up1193arrow-down1image66 hours in, i made a factory that makes 25 motors per minute. [Satisfactory]lemmy.zipBlisterexe@lemmy.zip to Games@lemmy.worldEnglish · 2 months agomessage-square32fedilink cross-posted to: satisfactory@lemmy.world
minus-squareBlisterexe@lemmy.zipOPlinkfedilinkEnglisharrow-up21·edit-22 months agoIt’s absurdly addictive, it’s hard to explain to your family why you’re having fun making spreadsheets for the game
minus-squareAwkwardLookMonkeyPuppet@lemmy.worldlinkfedilinkEnglisharrow-up9·2 months agoI eventually quit playing Eve Online when I realized that I was basically just looking at fancy spreadsheets all night.
minus-squareBlisterexe@lemmy.zipOPlinkfedilinkEnglisharrow-up9·2 months agothey actually built a spreadsheet program into the game lol
minus-squareAwkwardLookMonkeyPuppet@lemmy.worldlinkfedilinkEnglisharrow-up2·2 months agoIt occurred to me that I was basically day trading in eve, and spending a ton of time learning systems, and researching deals, and that if I’m going to do that, I should do it IRL, for real money.
It’s absurdly addictive, it’s hard to explain to your family why you’re having fun making spreadsheets for the game
I eventually quit playing Eve Online when I realized that I was basically just looking at fancy spreadsheets all night.
they actually built a spreadsheet program into the game lol
It occurred to me that I was basically day trading in eve, and spending a ton of time learning systems, and researching deals, and that if I’m going to do that, I should do it IRL, for real money.