Wayland or X11? Why? - eviltoast
      • Gamey@feddit.rocks
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        1 year ago

        The actual ptoblem is that X11 is impossible to maintain which is why X.org moved to Wayland… I guess some people don’t want to understand jack shit!

        • PseudoSpock@lemmy.dbzer0.com
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          1 year ago

          Not impossible to maintain, just no one cares to anymore. It’s not new and flashy, which is all people care to work on these days. So they make something new with half of what the old standard did. For the rest, they let it fall to others to write hack workarounds, because hey, they didn’t need features x y and z, not their problem, right? Why should they care if they create a new standard that breaks shit for tons of people, it does what they want… which is likely fricking useless things like games. This obsession with gaming is out of control, and it’s pulling devs away from the things that really need working on. Get a gosh darn console if you need to drown your sorrows in games, ffs. Meanwhile, fix X11, or replace it, but do so FULLY so you don’t break things that have worked for over a decade.

          • Gamey@feddit.rocks
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            1 year ago

            I should stop trying to argue with fucking idiots, there is nothing that will convince one of your kind and we sadly have FAR too many in the open source community! :/

            • PseudoSpock@lemmy.dbzer0.com
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              1 year ago

              Then add the damn missing necessary features so things work as a completely transparent drop in replacement. Wayland is woefully incomplete! It’s a damn huge step backwards!