Skyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point' - eviltoast
  • AnimalsDream@slrpnk.net
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    17 days ago

    I know it would have the same issues as the Unreal Engine - all the training, engine building, and systems integration it’d take to get a game released, but I think it’d be cool if Bethesda were to make an Elder Scrolls game on their ID Tech engine. That codebase is pretty celebrated.