Skyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point' - eviltoast
  • tiredofsametab@fedia.io
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    18 days ago

    I wonder how much ship-of-theseus work can be done. I doubt they made things terribly modular but hopefully certain functions and groups of them are replaceable for some improvement. But, yeah, not ideal at all.