Skyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGs - eviltoast
  • ℍ𝕂-𝟞𝟝@sopuli.xyz
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    2 months ago

    they can’t make good design choices because they have to work within the limitations of an over-fitted engine

    Maybe that’s why Starfield has become a 50% game, 50% loading screen.