Hotel Mario: A Fan-Made Upgrade of One of the Worst Mario Games
Hotel Mario is known for its simplistic mechanics and infamous cutscenes. Originally released in 1994 for the Philips CD-i, it was often listed among Nintendo’s least successful titles due to its awkward gameplay and poorly received FMV sequences.
Background on Hotel Mario
- Original Reception: The game initially received mixed reviews. Its soundtrack and novel concept of closing doors to defeat enemies were praised, while controls, art style, and cutscenes faced criticism.
- Cult Following: Despite negative feedback, the game has gained a cult following over the years, known for its “so bad it’s good” reputation.
Fan-Made Upgrade
Developers have launched a fan-made project to address these issues by enhancing graphics and refining controls. This initiative seeks to create an improved version of Hotel Mario that retains its quirky charm while offering a more polished experience.
Are you in the “so bad it’s good” camp when it comes to Hotel Mario?
Do you hear that?
That’s the sound of DMCAtendo’s lawyers marching out to ruin another fan project.
The CD-i games are one of the few places where Nintendo tends to turn a blind eye
The dev of Arzette (a CD-i like, I guess you could say), made a remake of one of the Zelda CD-i games first and didn’t ger in any trouble.
That’s because Arzette doesn’t use any Nintendo owned characters, names or places. Link, Zelda, the king and Ganon are off-limits, but I suspect they could steal Morshu without anyone complaining
I think you misunderstood.
They literally remade/remastered the original Zelda CD-i games, before making Arzette as a love letter to the style of those games. I wasn’t calling Arzette itself a remake.
Here’s the link to Faces of Evil and Wand of Gamelon Remastered: https://archive.org/details/FOER-and-WOGR
Ah, indeed I misunderstood at first