Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects - eviltoast
  • hypna@lemmy.world
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    3 months ago

    If the argument is that SM2 is successful because it limited it’s scope to execute a smaller number of features well, I don’t think that holds up. It took on three different types of games and (imho) executed merely okay. What more could they have added? Open world? MMO?

    I think the more plausible explanation for the sales is that it’s Warhammer, it’s pretty, and SM1 was good.