Starfield's first DLC is one of the worst Bethesda DLCs of all time - eviltoast

Starfield steam page for the DLC currently shows eight user review score of 41%, making this one of the worst Bethesda DLC’s released of all time. This is so horribly, shockingly bad for Bethesda, because it shows as a gaming company, they are no longer capable of delivering a really good gaming experience as they had in the past. Some of the reviews sum up quite nicely what is wrong with this DLC…

Less content than any skyrim DLC. Less than The Fallout 4 story DLCs. Doesn’t change of the complaints people had with the base game, writing is still at a 4th grade level.

Quick: If you are looking to buy my answer is no, you aren’t missing much content. I was really hoping to enjoy this DLC. Took about 4 hours for the main story and maybe 2 more hours to 100% the achievements.

These two reviews I think really summed up what Starfield has become, $70 for an AAAA title that has extremely little buy-in from the community, horrifically low amount of replayability and can be breezed through easily. It’s mind-boggling to see this

  • gamermanh@lemmy.dbzer0.com
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    1 month ago

    My guess is that this game pivoted during development

    Nah, the game matches pretty well with what Lyin’ Todd said he wanted to make almost 20 years ago

    It’s also very clearly their usual design decisions but in a new setting

    If anything the issue is that they stayed stuck in EXACTLY their usual development methods: no design document because Emil doesn’t like them, their writers make their quests too, and use an engine that’s absolutely not meant for the kind of game they’re making ON TOP of being ancient and garbage