Final Fantasy XVI producer announces PC version is in development, along with 2 paid DLCs - eviltoast
  • eendjes@feddit.nl
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    1 year ago

    Hope the pc version runs well. Watching my partner play in 30fps looked painful.

    • EeeDawg101@lemm.ee
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      1 year ago

      There’s a performance mode. It’s not a solid 60 except during combat, then it’s solid 60. But even with the drops during exploration it’s better than 30 imo.

      • Soulyezer@lemmy.world
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        1 year ago

        Honestly 30 with reduced motion blur was better imo, 60 with fps drops and resolution drops to 720p on a 4K TV is just not nice

        • zachary3752@lemm.ee
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          1 year ago

          Definitely agree with this. Locked 30fps mode with motion blur set to 2/5 was the ideal way to play this game. Performance mode was far too unstable and blurry especially on a larger TV. Digital Foundry also suggested just locking it to 30 and not switching back and forth. Your eyes do eventually adjust.

          I wish the performance mode was better, but it seems pretty clear that 30fps was the performance target.

      • eendjes@feddit.nl
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        1 year ago

        Yes but that mode made everything look like mush. And worked rather poorly outside combat.

        • EeeDawg101@lemm.ee
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          1 year ago

          I bounced between the performance mode and the graphics mode and finally after 50 of playing I’m confident that I’m happiest with performance mode. The downgrade in graphics isn’t that bad IMO and I’m on a 55inch 4k tv that I don’t sit very far from. The smooth combat is just sooo much nicer for me. I do hope they can refine the perf mode with future updates though.