Rockstar Games DDoSed Heavily By Players Protesting New AntiCheat Code - eviltoast

Rockstar Games’ servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

  • Echo Dot@feddit.uk
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    3 months ago

    I’m not sure who you’re referring to but I got this off a developer forum about 3 years ago. I don’t know which dev came from just a number of developers chimed in to say they agree

    • rivalary@lemmy.ca
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      3 months ago

      I don’t want to discount what you saw, but I don’t think Linux gamers are even asking for official support. If they don’t want bug reports from Linux gamers because the reports would be “tainted” by an unsupported operating system, then they could have a banner on the submission page. I would argue, however, that they would be missing out on a lot of free bug testing where all of these companies are far too cheap to pay for proper bug testing these days.

      At this point, Linux gamers would just appreciate the bare minimum being put forth with developers not breaking the games for them.