Steam has now reached 38 million concurrent users - eviltoast
  • Asetru@feddit.org
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    2 months ago

    I remember the physical media PC game days before those days when CDs had a copy protection that barely worked and nothing else. I got a game, headed home, installed it and played the whole afternoon without being online once.

    • rivalary@lemmy.ca
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      2 months ago

      That’s true, but those days are long behind us. Now, games are released in an unfinished state and require, at the very least, a day-one patch for any hope of a non-buggy experience. It’s sad affairs everywhere in all aspects of the industry.