The Plucky Squire Should Have More Faith In Its Players - eviltoast

You see, The Plucky Squire falls prey to one of modern gaming’s most well-intentioned, but still utterly annoying, sins and overtly tutorializes everything. When it deigns to allow the player to pop out of their storybook for a 3D platforming level, the camera pans across the entirety of the stage outlining the intended path before you’ve even really set foot in the world. Even within the confines of the 2D world in the book, The Plucky Squire will often deploy humorous narration via onscreen text and a corresponding voiceover, which adds flavor to the game but also explicitly communicates what is expected of you at every turn.

At just about every step of the way, the game lacks any faith in your ability to figure out solutions and paths forward for yourself, preferring to bludgeon you over the head with answers before you can even be afforded a chance to think for yourself. It’s a frustrating wrinkle in an otherwise charming tale.

  • Chloyster [she/her]@beehaw.orgM
    link
    fedilink
    arrow-up
    8
    ·
    2 months ago

    More or less. It’s like action 52 but good.

    It also has a whole fake narrative tied to it. The collection is 50 games released by the company “UFO Soft,” a fake game company. Each game has little blurbs on its history. Some games have multiple entries to their series, some are one off. Others are “spiritual successors” to others. It’s a whole little universe in the game. And even though not every game so far has been for me, they are all at the least creative and interesting. And some games I absolutely adore and want to play through to the end asap. I’ve only just touched the 25th game and have ~ 15 hours. And I know some will take me a long time. There are also secrets to find outside of the 50 games. The menu has a terminal and you can find hidden codes that give God modes to games, and some provide hidden lore of the universe this game company exists in