Dragon Age: The Veilguard Combat Breakdown – What You Need to Know - eviltoast
  • mox@lemmy.sdf.org
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    3 hours ago

    The PC version Dragon Age: Origins allowed programming the characters with combat rules, so I could decide ahead of time how I wanted them to behave in a fight. It was so much better than the usual options of either tedious micromanagement or watching a dumb AI do dumb things with my characters.

    Did that feature return in any of the sequels?