thought this looked cool.
mod link: https://modrinth.com/mod/distanthorizons
I’m using a dev build for 1.20.1 that they have in their discord server, they don’t have an official release for that version yet.
It would be awesome to use this, but my phone would probably explode.
Love this mod, I can’t play without it anymore. I usually have it set to 256. Before I had it set to 1024 but then my computer would freeze cause it ran out of ram
When you set render to 128 chunks, does it render all 128 chunks or only those chunks which have already been rendered beforehand?
It’s a setting you can change. The default is a “quick generation” mode which looks as similar to the world seed/settings as it can without taking the performance hit of actually generating it. But it can either be changed to generate the chunks genuinely out to the render distance (which would be lag hell for 128 chunks) or to only render already generated chunks (like you suspect). Only the latter works in multiplayer though.
Only the latter works in multiplayer though.
Thanks. I was wondering if I started using it, would it lag everyone else or not. This is better.
I’m just waiting for the 1.20.1 build. Happy to hear that they’re working on it.
It’s a pretty cool mod and I like it.
Ho-ly
This indeed does look cool. I have a few questions: how are your fps? Are you using sodium?
Did you change any settings in the mod? The LODs always look like crap when I try it.
I really like this mod. I need to try it again since I got a better pc. It will look amazing when the first few chunks can be displayed with even better quality.
What is the performance hit like?
You can actually bump it up to 256 or 512 without a huge perf drain depending on your setup, distant horizon doesn’t use the normal game renderer… You do give up shaders for it…
Sora shaders work fairly well with distant horizons. It doesn’t look as good as no shaders but still amazing